5 of the Best Fortnight Brand Experience Agencies

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If you’re hiring a Fortnite Brand Experience agency this quarter, two platform shifts should rewrite your brief. First, Epic tightened and clarified the Island Creator Rules and IARC enforcement—your island must secure a Teen-appropriate age rating and comply with the 2025 Creator Rules before it gets distribution, which affects narrative tone, violence depiction, thumbnails, and even regional rollouts. Teams that ship brand islands regularly already design with IARC questionnaires and multi-region gating in mind; they reduce submission cycles and keep launch dates firm. Point your RFP at partners who can show rated builds and moderation passes from the last six months. 

Second, Epic is opening direct monetization on islands—creators can sell items from their islands and buy Sponsored Row placement. For brands, that means your agency must treat the island like a shoppable media surface with UA levers: creative variations, retention-first loops, and campaign ops that justify paid placement. It also dovetails with Fortnite’s Engagement Payout (40% of eligible net revenue allocated to an engagement pool), so design choices that increase repeat sessions and party play directly influence revenue and discovery momentum. Ask candidates how they’ll model retention against item-sale economics and Sponsored Row spend before you approve art. 

Use public case baselines to pressure-test claims. When Verizon staged the 5G Super Bowl Stadium inside Fortnite, the activation drove 40M in-game witnesses, 2M+ Twitch viewers, and 1.5M plays on stadium games—evidence that well-timed cultural tie-ins can scale when the build, assets, and distribution plan align. Your agency should explain how their creative loop and launch kit would translate those fundamentals to your category.

Finally, prioritize partners who design for compliance and discovery at the same time. Nike’s Airphoria Vol. 2 build in Fortnite used UEFN with creator-friendly loops (collection, traversal, spectacle) and documented workflows brands can emulate. The teams that win now pair Verse/system design with disciplined art optimization to stay within Fortnite’s performance budgets, maintain ratings stability, and ship faster. That very precision—of marrying brand narrative, technical readiness, player motivation, and launch mechanics—is exactly what defines the best agencies in this space. With that benchmark in mind, let’s dive into our reviews of top-ranked Fortnite brand-experience agencies.


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fortnight brand experience agencies
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1. Beyond Creative

Beyond Creative is one of the studios that shaped Fortnite brand activations into true “world-builds.” Their portfolio makes a clear case: brands don’t have to settle for product placements—they can stage playable stories with cinematic art direction, repeatable loops, and social-friendly moments built for creator coverage. The studio’s work ranges from large cultural drops to product-led play patterns, and the consistent throughline is polish and IP integrity.

On tent-pole moments, the team’s museum-grade executions stand out. The KAWS “New Fiction” project, produced in collaboration with Serpentine and supported in Fortnite Creative, invited players into a gallery-space reimagined for interactive media. Coverage by Epic and The Verge captured how this lifted Fortnite beyond a game into a cultural venue—useful precedent when marketers need executive buy-in for “why Fortnite.” 

For mass-reach tie-ins, Beyond has repeatedly translated major live-events and lifestyle brands into approachable game loops. The Verizon 5G Super Bowl Stadium experience, built in collaboration with the NFL, is a clean example of event virtualisation that still plays like a Fortnite map—shows a stadium, yes, but gives players a reason to stay and share. Industry coverage cited tens of millions of participants, which reinforces the channel’s top-funnel potential.

What marketers tend to appreciate is Beyond’s ability to wrap a full go-to-market around the island: key art renders, trailers, discovery optimisation, and creator-centric storytelling. The “Tonight at the Rock” case page shows the studio taking responsibility for both the world and the wraparound assets—a pragmatic requirement when you need social proof and paid/owned media creative on day one.

Strategically, Beyond balances custom builds with “brand-native” mechanics: parkour for footwear (Timberland), time-trial and collection loops for food/QSR (Chipotle), retail hublike discovery for fashion/beauty (Balenciaga, Armani). This alignment between core loop and product truth is why these maps earn organic play—not just press hits. External reporting from VentureBeat and Unreal’s own spotlighting of UEFN craftsmanship underlines the studio’s technical credibility.

For marketers evaluating partners, Beyond is a fit when the brief requires:

  • premium visual identity and IP sensitivity;
  • an activation that must sit comfortably in Fortnite’s culture; and
  • multi-asset delivery (key art/video) alongside UEFN build.

If a brief leans more toward “integrations into top-performing islands,” keep in mind the wider media debate on custom maps vs. integrations; Beyond’s portfolio—and the results it showcases—demonstrates that well-scoped custom worlds can deliver both brand narrative and scale with the right distribution.


2. Alliance Studios

If you need a Fortnite partner with deep Creative-era roots and the receipts to match, Alliance Studios is that builder’s builder. Their portfolio reads like a timeline of Creative’s evolution: high-concurrency LTMs, prestige IP adventures, broadcast-ready concerts, and brand tech showcases. For marketers, that longevity matters because it correlates with two things that are hard to hire for—Epic-level feature readiness and durable player instincts. 

Start with scale. Alliance’s Zone Wars: Water Wars is referenced as having amassed “hundreds of millions of plays.” This is Creative vernacular for sticky engagement at population-level, and it signals a team comfortable tuning combat/loop pacing for mass audiences. Their Spy Within entries, including Gilded Galaxy (7M players in two weeks) and Midnight City (4.3M players during NYE), show reliable performance when front-paged or playlisted—useful when you plan paid seeding and want evidence that the systems will hold. 

Then look at IP fidelity. “Mystery at Croft Manor” for Tomb Raider’s 25th anniversary wasn’t just a co-marketing tile—it was a fully fledged playable adventure with secret rooms, puzzles, and even a limited-time unlockable cosmetic tied to completion. That combination—lore-honouring level design plus a reward meta—hits both brand and player motivations, and it’s documented across Epic’s and Tomb Raider’s official channels. 

Alliance is also comfortable at the edge of format: the Soundwave Series builds (Hamaki; Tones and I) translate album cycles and emote launches into interactive shows—an important template for labels and entertainment brands that want more than a concert stream. On the tech-showcase side, NVIDIA RTX commissions demonstrate how to present hardware features (ray tracing, DX12) via fun modes that still feel like Fortnite, not a demo reel. 

Practically, working with Alliance gives brands latitude in how they show up: social hubs and matchmaking hubs for discovery; tightly scoped mini-games for product stories; or fully authored narrative spaces for anniversaries and franchise moments. The studio’s long record of Epic features and influencer debuts—Lachlan, LazarBeam, Fresh—also helps with launch-week amplification and creator outreach. 

Who it’s best for: IP holders and brands that need Creative activations with proven concurrency patterns, franchise accuracy, and the option to weave rewards or live-ops beats into the experience. If your brief includes “must be featured/playlist-ready” or “must withstand influencer-driven peaks,” Alliance’s catalogue makes that a safe ask.


3. Devoted Studios

Devoted Studios brings enterprise-grade production management into Fortnite’s UEFN era. If your marketing team needs a partner that can spin up a “strike team” across art, engineering, and level design—and integrate that seamlessly with your internal brand and creative agency—Devoted’s model fits. The studio blends classical co-dev discipline (milestones, QA, performance gates) with the very specific quirks of UEFN shipping.

Two recent projects show why that matters for marketers. First, Nike’s Airphoria Vol. 2. Webcore Games credits Devoted as a partner on the UEFN sequel, where the brief required custom islands and interactive encounters that extend the sneaker-hunt universe. For brands, this signals capability in multi-team, high-visibility launches with exacting art direction and licensed IP. It also shows comfort operating within Epic’s UEFN pipelines alongside global brand partners.

Second, the PlayVS Zone Wars build demonstrates practical UEFN constraints handled at speed: a fresh 2v2 mode with 25 unique arenas and custom rules, delivered on a sub-two-month timeline. That combination—high content volume plus replay-friendly rulesets—is useful for brands that want seasonal programming or esports-adjacent play that can live beyond a one-week splash. 

Technically, Devoted’s UEFN service stack covers the full gamut: level design to Blueprint scripting, cinematic VFX, and performance optimization (streaming/LOD discipline). That last point is pivotal when you’re courting discovery placement and need a smooth experience on a wide range of devices—including cloud sessions. Their site also makes clear they can add art teams for bespoke 3D assets when your IP guardians require exact fidelity.

Beyond Fortnite, the studio’s broader co-dev pedigree—hundreds of projects across engines and platforms—gives marketers optionality: reuse an asset pipeline built for another virtual-world program; mobilize a larger art pod for time-compressed launches; or maintain an island with ongoing content drops without spinning up a new vendor. Organizationally, Devoted scales from 51–200+ people and sits in Los Angeles, which helps with U.S. brand time zones and production cadence.

Where Devoted slots best: brands with complex approvals (sportswear, entertainment, CPG with licensed characters), or any brief that needs a dependable production backbone under UEFN. If your risk is less about “Can someone make a cool map?” and more about “Can someone ship a high-spec build on a tight runway and keep it stable through paid traffic/creator spikes?”, Devoted’s co-dev DNA makes them a solid pick.


4. Leartes Studios

Leartes Studios is the most “builder-grade” partner on this list—an elite art and Unreal shop that brands can plug directly into when they want Fortnite experiences that look premium and run smoothly. Leartes covers the entire 3D art pipeline—environments, props, characters, materials and textures, lighting, and level art—so UEFN worlds arrive with cohesion, believable scale, and strong performance budgets. That matters inside Fortnite, where polycounts, materials, and texture budgets have to meet platform constraints without sacrificing visual identity. 

Two signals set Leartes apart for Fortnite brand work. First, it is an Unreal Engine Authorized Service Partner, vetted by Epic for development, co-development, and custom projects. In practical terms, that means Leartes is trusted to deliver inside Unreal pipelines and understands Epic’s expectations on craft, performance, and process—credibility you can safely extend to UEFN builds. The partner badge and dedicated partner page reinforce that status. 

Second, Leartes already ships UEFN-ready assets and has been featured by Fortnite News for content in Fab, Epic’s asset library surfaced inside UEFN. The “Rally Point / Military Props” spotlight proves Leartes builds to Fortnite’s specs (collisions, scaling, budgets), which is exactly what reduces friction when you move from brand concept to a working island. Their own blog further documents a steady cadence of UEFN content and education. 

For brand activations, Leartes’ value shows up in speed-to-quality. With a large library and production-tested workflows, they can stand up theme-accurate worlds—urban, historical, futuristic, stylized—without reinventing core assets. That accelerates pre-production, lets you focus on gameplay loops and quests that carry the brand story, and keeps iteration cycles tight as approvals move. Their site’s client reel (Epic, Marvel, Microsoft, Nintendo, Paradox, NetEase, Quixel, Krafton) underscores the caliber of pipelines they support. 

If you’re planning a Fortnite island that needs cinematic art direction and rock-solid optimization, Leartes is a low-risk, high-finish choice. They’re comfortable delivering the “invisible work” (LODs, collision, lightmaps, material trims) that protects FPS and playability, and they can originate, expand, or polish art direction to fit your IP guidelines. Pair Leartes with a gameplay scripting specialist for Verse-heavy mechanics—then let their environment and prop teams carry the visual and performance envelope. The endpoint is the same: a brand world that feels native to Fortnite, hits your marketing beats, and scales for live ops as the campaign evolves.


5. Metaverse Studio

Metaverse Studio operates like a pure-play metaverse creative partner with Fortnite as a first-class channel. The agency publishes live Fortnite islands with public map codes, giving marketers a concrete look at the types of experiences they can theme and localize: arena combat (The Grid Arena), classic brick battles, vertical ascents, hoverboard racing, parkour, and seasonal horror (“Escape the Teddy’s Backrooms”). This range matters because it shortens time-to-market. You can align a brand narrative to a proven gameplay loop and then focus resources on worldbuilding, cosmetics, NPCs, and campaign mechanics that carry your IP. 

The studio’s Fortnite branded experiences page spells out brand-native tactics—skins/wearables, sponsored events, and tournaments—so creative and legal teams see the monetizable surface area from day one. Combined with UEFN development, that enables a fully customized island with gameplay suited to your objective (awareness, engagement, time spent, or conversion events routed to a microsite/CRM). For youth-oriented brands, the page also frames Fortnite’s audience scale and engagement to support your internal ROI narrative.

What differentiates Metaverse Studio is multi-platform fluency. The team also designs in The Sandbox, Horizon Worlds, and Spatial, with dedicated squads per platform. That means you’re not locked into a single ecosystem: you can activate in Fortnite for reach and then extend to voxel storytelling in Sandbox or host VIP previews in Spatial/Horizon. A brand that needs a roadshow across multiple fan communities gets one orchestrator and consistent asset direction. 

Operationally, the presence of a public Fortnite Creator page with discoverable islands reduces risk—you know the studio ships. For time-boxed campaigns (drops, seasonal promos), you can adapt a shipped genre template (parkour, arena, race) and inject brand art, mission copy, and reward ladders that ladder up to your KPIs. For always-on, you can iterate live ops and creator collabs to sustain traffic. The site’s Workshops and consultation flow help non-gaming brand teams ramp quickly. 

Net: Metaverse Studio is a strong choice when you want speed, proof, and cross-metaverse extensibility. The public library of islands with codes provides confidence, and the services page shows they’re already operating inside Fortnite’s playbook (UEFN, sponsorships, skins). If your plan includes platform mixing (Fortnite + Sandbox + Spatial), this is a one-roof solution for consistent brand storytelling.


6. Streamline Studios

Streamline Studios is the enterprise-grade choice for Fortnite—the kind of partner you hire when the brief requires scale, governance, and certainty. With over two decades in Unreal and global delivery centers, Streamline treats UEFN as an extension of a production system that already ships AAA and branded experiences worldwide. That’s visible on the Fortnite landing page, which highlights UEFN programming mastery (custom gameplay systems, tailored interactions) and positions Fortnite as a channel for custom brand experiences, not just one-off maps.

Streamline’s content hub further clarifies how the studio operationalizes UEFN for marketing: concept → development → operation. That means you can scope a full campaign lifecycle—including ideation sprints, technical implementation, QA, and live ops—under one roof. The blog explores UEFN beyond entertainment, pointing to education and storytelling use cases, which is useful for regulated categories or brands with learning objectives. A separate explainer on brands in Fortnite synthesizes Epic’s 2025 rule updates so marketing and legal stakeholders understand the rails before creative lock. 

As a company, Streamline brings resources few Fortnite partners can match: multinational operations (US HQ, major studio in Kuala Lumpur, additional offices), 300+ people, and a résumé that spans AAA franchises and fashion/lifestyle IP (e.g., Balenciaga collaboration). That scale lets Streamline stand up blended pods—engineers, tech artists, designers, producers—so Verse scripting, systems design, art pipelines, and optimization move in parallel. If your activation needs real-time avatar work (MetaHuman) or cloth (Marvelous Designer), Streamline has already integrated those tools into UEFN workflows.

Where Streamline particularly shines is risk management. Fortune-level brands need compliance-aware partners with repeatable processes, localization capacity, and uptime support during media windows. Streamline’s long Unreal lineage, distributed teams, and explicit UEFN service model translate into predictable delivery and the ability to run global launches with synchronized beats across regions. For brands planning a cross-platform metaverse strategy, Streamline’s “Beyond Games” perspective aligns with using Fortnite as one node in a larger ecosystem (e.g., Roblox or future platforms) while keeping creator distribution central to reach. 

If the directive is “no misses,” Streamline is built to execute at that level—full-stack UEFN paired with the institutional muscle of a 20+-year Unreal studio.



Final Thoughts

In choosing a partner, aim for more than someone who “knows Fortnite” — select an agency with proven expertise in orchestrating campaign operations inside the Creative ecosystem: orchestrating creator seeding, live-ops calendars, data dashboards that track session depth and drops, and real-time moderation support for age-rated compliance. The right vendor will already have built attribution frameworks linking players to CRM or DTC conversions and will integrate seamlessly into your media-buy strategy (e.g., Sponsored Row, creator ads, retargeting islands). These operational disciplines separate “cool one-off experiences” from branded platforms that deliver sustained return. When you evaluate RFPs, ask for the live dashboards, moderation logs, creator pipeline, and version-release plan — and choose an agency that treats your island as a full marketing channel, not just a vanity build.

About the Author
Nadica Naceva writes, edits, and wrangles content at Influencer Marketing Hub, where she keeps the wheels turning behind the scenes. She’s reviewed more articles than she can count, making sure they don’t go out sounding like AI wrote them in a hurry. When she’s not knee-deep in drafts, she’s training others to spot fluff from miles away (so she doesn’t have to).